Lore & guide play Vulcan Smite for beginner
Welcome to SmiteLore, This is a sharing article about lore and a beginner's guide to playing Vulcan.
Vulcan is a mage God has High AoE damage potential, perfect to hit and run, good pusher. So, I suggest you should use Vulcan solo/mid (max damage).
Items Build
Conduit Gem -> Gem of Focus
Passive – Every time you cast an ability that costs mana you gain a stack of focus for 10s, providing 3% movement speed, 3% damage increase, and 2% damage taken reduction, stacking up to 3 times.
+100 magical power
+150 health
+15 mp5
Lost Artifact -> Restored Artifact -> Chronos’ Pendant
Passive – Every 10s the pendant activates, subtracting 1s from all of your abilities currently on cooldown. The initial countdown will not start until you leave the fountain.
+90 magical power
+20 mp5
+20% cooldown reduction
Magic Focus ->Enchanted Spear -> Divine Ruin
Passive – enemies hit by your abilities have 40% reduced healing for 5 seconds.
+100 magical power
+15 magical penetration
Lost Artifact -> Restored Artifact -> Charon’s Coin
Passive – On god kill or assist a coin is flipped. if heads, you gain a stack of 7 hp5. if tails, you gain a stack of 2% movement speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. you also gain 1 gold every time the coin is flipped.
+90 magical power
+20% magical penetration
+7 hp5
+20 mp5
Tiny Trinket -> Enchanted Trinket -> Soul Gem
Passive – On successful hit of an ability you gain 1 stack. at 3 stacks your next ability that damages an enemy god will deal bonus damage equal to 25% of your magical power to each god hit, and will heal yourself and allies within 20 units for 30% of your magical power and will consume the 3 stacks.
+80 magical power
+150 health
+12% magical lifesteal
+10% cooldown reduction
Spellbook -> Book of Souls -> Soul Reaver
Passive – Your abilities deal an additional 2% of the target’s maximum health as magical damage. If the target has over 2000 health, your ability bonus damage scales up. This effect reaches a maximum of 9% maximum health damage at 2750 health. Subsequent hits on the same target do half the bonus damage for the next 3s.
+95 magical power
+300 mana
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