Lore & guide play Raijin Smite for beginner
Welcome to SmiteLore, This is a sharing article about lore and a beginner's guide to playing Raijin.
Raijin is a mage God has burst damage, good wave clear and strong ultimate. So, I suggest you should use Raijin Mid.
Items Build
Conduit Gem -> Gem of Focus
Passive – Every time you cast an ability that costs mana you gain a stack of focus for 10s, providing 3% movement speed, 3% damage increase, and 2% damage taken reduction, stacking up to 3 times.
+100 magical power
+150 health
+15 mp5
Lost Artifact ->Restored Artifact -> Chronos’ Pendant
Passive – Every 10s the pendant activates, subtracting 1s from all of your abilities currently on cooldown. The initial countdown will not start until you leave the fountain.
+90 magical power
+20 mp5
+20% cooldown reduction
Magic Focus -> Enchanted Spear -> Spear of the Magus
Passive – Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.
+110 magical power
+12% magical lifesteal
+15 magical penetration
Magic Focus -> Spell Focus -> Obsidian Shard
Passive – Your first ability cast gains 10% magical penetration. This can only occur once every 10 seconds.
+90 magical power
+20% magical penetration
Spellbook -> Book of Souls -> Soul Reaver
Passive – Your abilities deal an additional 2% of the target’s maximum health as magical damage. If the target has over 2000 health, your ability bonus damage scales up. This effect reaches a maximum of 9% maximum health damage at 2750 health. subsequent hits on the same target do half the bonus damage for the next 3s.
+95 magical power
+300 mana
Uncommon Staff -> Fortified Scepter -> Ethereal Staff
Passive – Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The stats remain stolen for 45s and targets affected can have multiple buffs and debuffs at once. this can only occur once every 15 seconds.
+90 magical power
+200 health
+20% crowd control reduction
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