Lore & guide play Hun Batz Smite for beginner
Welcome to SmiteLore, This is a sharing article about lore and a beginner's guide to playing Hun Batz.
Hun Batz is a assassin God has burst damage, excellent mobility, crowd control, great ganker and clear a lane very well. So, I suggest you should use Hun Batz Jungle.
Items Build
Bumba’s Dagger -> Bumba’s Spear
Passive – Your basic attacks deal +50 true damage and your abilities deal +35% damage against jungle camps, structures, and jungle bosses. when any of these die you gain a 10% power buff for 30s and are healed for 10% of their health, 10% of your mana.
+70 physical power
+105 magical power
+10% penetration
+10% cooldown reduction
Mace -> Heavy Mace -> Jotunn’s Wrath
+45 physical power
+150 mana
+10 physical penetration
+20% cooldown reduction
Morningstar -> Charged Morningstar -> Transcendence
Passive – You permanently gain 15 mana per stack, and receive 5 stacks for a god kill, and 1 stack for a minion kill (max. 50 stacks). 3% of your mana is converted to physical power. at 50 stacks this item evolves, gaining 10% cooldown reduction.
+35 physical power
+300 mana
+10 mp5
Morningstar -> Hydra’s Star -> Hydra’s Lament
Passive – For 8s after using an ability, your next basic attack will deal an additional 35% damage. abilities that function like basic attacks do not benefit from this. passive – this item grants 2.5 mp5 per 10% of your missing mana.
+40 physical power
+10% physical penetration
+10% cooldown reduction
+10 mp5
Light Blade -> Balanced Blade -> Qin’s Sais
Passive – On basic attack hits, deal physical damage equal to 3% of the target’s maximum health. if the target has over 2000 health, the bonus damage scales up. this effect reaches a maximum of 5% of the targets maximum health at 2750 health.
+40 physical power
+20% attack speed
Round Shield -> Spiked Shield -> Void Shield
Aura – Enemy gods within 55 units have their physical protection reduced by 15%.
+20 physical power
+35 physical protection
+150 health
Bumba’s Dagger -> Bumba’s Hammer
Passive – After casting an ability your next basic attack deals an additional 70 true damage. after hitting a basic attack empowered by bumba’s hammer, your active cooldowns are reduced by 0.5s and you are healed for 100 health.
+50 physical power
+70 magical power
+150 health
+10% cooldown reduction
Mace -> Heavy Mace -> Jotunn’s Wrath
Mace
+45 physical power
+150 mana
+10 physical penetration
+20% cooldown reduction
Gem Of Fate -> Honed Edge -> Arondight
Passive – When your ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. while moving towards revealed enemies gain 30% movement speed. when first striking a revealed target they take an additional 20 + 40% of your physical power. this can only occur once every 45 seconds.
+75 physical power
+10% cooldown reduction
Mace – >Heavy Mace -> Brawler’s Beat Stick
Passive – Enemies hit by your abilities have 40% reduced healing for 5 seconds.
+55 physical power
+15 physical penetration
Cloak -> Cleric’s Cloak -> Magi’s Cloak
Passive – Protects you from a single hard crowd control effect once every 70 seconds. when this occurs, you gain 1s of crowd control immunity.
+15 physical protection
+15 magical protection
+300 health
Morningstar -> Charged Morningstar -> Heartseeker
Passive – Your abilities deal an additional 3% of the targets maximum health as physical damage. if you have over 200 physical power, your ability bonus damage scales up. this effect reaches a maximum of 6% maximum health damage at 350 physical power. subsequent hits on the same target do 75% bonus damage for the next 3s.
+65 physical power
+200 mana
+20 mp5
+10% physical penetration
Lore
A grudge, like any wound, left untended will fester.Hun Batz and his twin brother Hun Chouen, led a contented life with their grandmother. Artists and musicians, everything they created was beautiful and enchanting, but they lacked their father’s talent for the ball game, Pitz. Summoned to the underworld, their father, Hun Hunapu never returned. Instead his new offspring, half-brothers to Hun Batz and Hun Chauen, appeared. The Hero Twins were everything the original twins were not, strong, athletic, and clever. And they were extremely gifted at playing Pitz.A jealous rivalry formed between the two sets of twins. The more they played ball together, the more Hun Batz and his brother were defeated. Eventually, the original twins resorted to foul tricks, aggressive tactics, and out-right cheating. Frustrated with these antics, the Hero Twins kicked the ball into a tree, knowing Hun Batz and his brother considered themselves excellent climbers and would go after it. Yet, the higher they climbed, the taller the tree grew, until they could not get back down. Pleased with their magic thus far, The Hero Twins encouraged Hun Batz and Hun Chouen to use their belts like tails in order to escape the terrible height. However, upon doing so, they were mysteriously and humiliatingly transformed into monkeys.Though the Monkey Twins, as they are now called, came to be worshipped as Gods of Art and Music, the animosity they hold for the Hero Twins remains. Time has only sharpened their combined cunning, and they eagerly await a chance to strike back. Like any wound, their grudge has festered, and what was once a brotherly rivalry has grown into a far more deadly game.
The source:
https://zathong.com/hun-batz-smite/
https://www.smitegame.com/gods/Hun-Batz
https://drive.google.com/drive/folders/1a2_i88Zfa8DWmIUOgwgnOvFC8cbHeuL6
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